At The Range with Red Storm

Russ Pitts attended a range day with the developers of Red Storm’s Ghost Recon Future Soldier.
It’s no easy thing to reproduce the effect of a noise that moves your insides. To accurately re-create the sound of a gun without the concussive wave of excited gasses, the sound of the detonation and the force of the bullet exploding from the barrel of the gun is almost impossible. To accurately re-create the sound of 52 distinct weapons so well that visiting servicemen can identify them by sound alone is something like magic.
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Red Storm has issued me many invitations to visit their studio in NC. I plan on visiting as soon as I am in the area.


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